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Case Studies
Case Study #1 Determine Viability of a New Game
Research Objective
- Determine interest and likelihood to purchase child’s basketball game that “talks”.
Methodology
- 500 personal show interviews (250 among children, 250 among parents)
Results
- Product not appealing visually
- Concept of a talking clown considered to be frightening
- Decision – thumbs down
Case Study #2 Explain Drop in Market Share
Research Objective
- Understand reasons why market share for a popular undergarment mgr. dropped significantly over a one year period
Methodologies
- 2,000 telephone interviews among general population to understand image of brand/product
- 2,000 product placement tests
Results
- Purchasers found the product unacceptable and switched brands for next purchase
Case Study #3 Assistance with Lawsuit
Research Objective
- Owning entity of a large sports stadium being sued for possible confusion regarding name.
Methodology
- 1,200 laddering telephone interviews representing SMA population of city
Results
- More than 98% aware of the correct stadium name.
Case Study #4 Cellular Telephone Features Conjoint Study
Research Objective
- Determine most critical cellular telephone features among youth market
Methodology
- 1,000 build-your-phone interviews conducted using conjoint technique
Results
- Designers found youth market highly technically advanced regarding most desirable features and designed new phones to appeal to this target market.
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